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Envenom

EnvenomRank 4
35 EnergyMelee Range
Instant
Requires Melee Weapon
Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. Following the Envenom attack you have an additional 15% chance to apply Deadly Poison and a 75% increased frequency of applying Instant Poison for 1 sec plus an additional 1 sec per combo point. One dose is consumed for each combo point:
1 dose: (216-1)*1+AP*0.09 damage
2 doses: (216-1)*2+AP*0.18 damage
3 doses: (216-1)*3+AP*0.27 damage
4 doses: (216-1)*4+AP*0.36 damage
5 doses: (216-1)*5+AP*0.45 damage

Aura

EnvenomPoison
Chance to apply Deadly Poison increased by 15% and frequency of applying Instant Poison increased by 75%.
1 second remaining

Spell Details

Duration 1 second
School Nature
Mechanic n/a
Dispel type Poison
GCD category n/a
Cost 35 Energy
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 1 second
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #1 School Damage:
Value: 216
Effect #2 Apply Aura: Add Modifier - % (Procs per Minute)
Value: 75
Effect #3 Apply Aura: Add Modifier - Flat (Proc Chance)
Value: 15
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