Quick Facts
Screenshots
None yet – Submit one!
LinksLinksView in 3DView in 3D

Overpower

Overpower
Melee Range
Instant5 sec cooldown
Requires Melee Weapon
Instantly overpowers an enemy, causing weapon damage plus 15. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 5 yards (Combat Range)
Cast time Instant
Cooldown 5 seconds
GCD 1.5 seconds
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #1 Weapon Damage - Flat:
Value: 15, plus 0.75 per level
Flags

Related

Contribute

Please keep the following in mind when posting a comment:
  • Your comment must be in English or it will be removed.
  • Unsure how to post? Check out our handy guide!
  • Please post questions on our forums for quicker reply.
  • You might want to proof-read your comments before posting them.
You are not logged in. Please log in or register an account to add your comment.